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	<title>Comments for Webcomic Alliance</title>
	<atom:link href="http://www.webcomicalliance.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.webcomicalliance.com</link>
	<description>Your Worksource for Digital Comics</description>
	<lastBuildDate>Mon, 20 May 2013 04:01:13 +0000</lastBuildDate>
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		<title>Comment on POTM: Deep Dive Daredevils by Webcomic Alliance - POTM Interview: The creative minds behind Deep Dive Daredevils</title>
		<link>http://www.webcomicalliance.com/webcomic-news/potm-deep-dive-daredevils/#comment-26448</link>
		<dc:creator>Webcomic Alliance - POTM Interview: The creative minds behind Deep Dive Daredevils</dc:creator>
		<pubDate>Mon, 20 May 2013 04:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6615#comment-26448</guid>
		<description><![CDATA[[...] to these creators and get to know them a little more.   Don&#8217;t forget to check out our Pick of the Month write up on Deep Dive Daredevils and make sure to check out their site and join the crew on another exciting [...]]]></description>
		<content:encoded><![CDATA[<p>[...] to these creators and get to know them a little more.   Don&#8217;t forget to check out our Pick of the Month write up on Deep Dive Daredevils and make sure to check out their site and join the crew on another exciting [...]</p>
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		<title>Comment on Pick of the Week: Aedre&#8217;s Firefly by The Only City Left: Part 66 &#124; Lithicbee</title>
		<link>http://www.webcomicalliance.com/weekly-pick/pick-of-the-week-aedres-firefly/#comment-26444</link>
		<dc:creator>The Only City Left: Part 66 &#124; Lithicbee</dc:creator>
		<pubDate>Sun, 19 May 2013 13:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=4794#comment-26444</guid>
		<description><![CDATA[[...] Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance. [...]</p>
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		<title>Comment on Drawing Hands with a Web Cam by forrest</title>
		<link>http://www.webcomicalliance.com/helpful-hints/drawing-hands-with-a-web-cam/#comment-26421</link>
		<dc:creator>forrest</dc:creator>
		<pubDate>Wed, 15 May 2013 20:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=1361#comment-26421</guid>
		<description><![CDATA[FREEE MTN. DEW!]]></description>
		<content:encoded><![CDATA[<p>FREEE MTN. DEW!</p>
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		<title>Comment on My Convention Table Set-up by Chris Flick</title>
		<link>http://www.webcomicalliance.com/conventions/my-convention-table-set-up/#comment-26420</link>
		<dc:creator>Chris Flick</dc:creator>
		<pubDate>Wed, 15 May 2013 17:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6362#comment-26420</guid>
		<description><![CDATA[Hey Bill... that&#039;s a pretty wide-open question. I&#039;m not sure i can give you a definitive answer without knowing more information.

I can tell you what I did for my very first con though.

Back in 2008, I only had 120 or so Capes &amp; Babes strips done. I took the first 80 of those strips and made four individual mini-comic books (Vol. 1, 2, 3 &amp; 4) and sold them for, I think $2.00 a piece.

I had one generic t-shirt design that didn&#039;t have anything to do with the comic. I had 25 of those shirts at various sizes and sold those for $12 a piece.

And then I had my commissions. I was new to the scene so back in 2008, I did 9x12&quot; pencils for $5, Black &amp; White for $15 and full color for $20.

That&#039;s basically all I had except for really nice, professionally printed postcards that I handed out like candy on Halloween.

I&#039;ve since expanded and tried different things - as I&#039;ve written about here and talked about during our podcasts... things like buttons, 4x5&quot; prints, books and then, much, much later, sketch cards. It was by accident that i hit on the caricature sketch cards that I now do all the time.

I also took photos of other people tables so i could get ideas for what I might want to do in the future. That helped me quite a bit later on down the road.

I would say start conservative and then grow. Don&#039;t be too disappointed if people don&#039;t immediately flock to your table. What happens a lot is you sometimes have to go to the same show two, three or four times before you really begin to pick up a following. Once that happens, then you can start expanding into bigger and bigger things.]]></description>
		<content:encoded><![CDATA[<p>Hey Bill&#8230; that&#8217;s a pretty wide-open question. I&#8217;m not sure i can give you a definitive answer without knowing more information.</p>
<p>I can tell you what I did for my very first con though.</p>
<p>Back in 2008, I only had 120 or so Capes &amp; Babes strips done. I took the first 80 of those strips and made four individual mini-comic books (Vol. 1, 2, 3 &amp; 4) and sold them for, I think $2.00 a piece.</p>
<p>I had one generic t-shirt design that didn&#8217;t have anything to do with the comic. I had 25 of those shirts at various sizes and sold those for $12 a piece.</p>
<p>And then I had my commissions. I was new to the scene so back in 2008, I did 9&#215;12&#8243; pencils for $5, Black &amp; White for $15 and full color for $20.</p>
<p>That&#8217;s basically all I had except for really nice, professionally printed postcards that I handed out like candy on Halloween.</p>
<p>I&#8217;ve since expanded and tried different things &#8211; as I&#8217;ve written about here and talked about during our podcasts&#8230; things like buttons, 4&#215;5&#8243; prints, books and then, much, much later, sketch cards. It was by accident that i hit on the caricature sketch cards that I now do all the time.</p>
<p>I also took photos of other people tables so i could get ideas for what I might want to do in the future. That helped me quite a bit later on down the road.</p>
<p>I would say start conservative and then grow. Don&#8217;t be too disappointed if people don&#8217;t immediately flock to your table. What happens a lot is you sometimes have to go to the same show two, three or four times before you really begin to pick up a following. Once that happens, then you can start expanding into bigger and bigger things.</p>
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		<title>Comment on My Convention Table Set-up by Bill Taylor</title>
		<link>http://www.webcomicalliance.com/conventions/my-convention-table-set-up/#comment-26419</link>
		<dc:creator>Bill Taylor</dc:creator>
		<pubDate>Wed, 15 May 2013 16:35:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6362#comment-26419</guid>
		<description><![CDATA[That is very helpful, thanks.  For a first show, where should I put my focus?]]></description>
		<content:encoded><![CDATA[<p>That is very helpful, thanks.  For a first show, where should I put my focus?</p>
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		<title>Comment on My Convention Table Set-up by Chris Flick</title>
		<link>http://www.webcomicalliance.com/conventions/my-convention-table-set-up/#comment-26417</link>
		<dc:creator>Chris Flick</dc:creator>
		<pubDate>Wed, 15 May 2013 15:28:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6362#comment-26417</guid>
		<description><![CDATA[Hey Bill...
Glad you found this article helpful. Here&#039;s what I can tell you about licensed characters and conventions - they are usually in two categories: 1) One-off commissions 2) Prints

For One-Off commissions, I haven&#039;t heard of anybody having any problems selling commissioned work of licensed characters. These are original pieces of work that aren&#039;t massed produced.

And although you can sometimes find artists who have massed produced prints of their own interpretations of licensed characters at various conventions, it doesn&#039;t seem to be too big of a problem. I think the problem comes in to play when people try and make t-shirts and things like that. that&#039;s when things get really tricky and complicated.

For the most part, whet you will generally find is that artists will carefully select a few commissioned pieces they really like (and that they think will sell well) and have prints made of those pieces. They carefully select in order to keep costs down. That&#039;s what I have done. I select about 5-10 commissions that people always comment about and I make about 10 prints each of those.

Some artists will make more than that if they have the budge. For me, that gets in the really grey area because that&#039;s bordering on &quot;mass production&quot; but they don&#039;t seem to have any problems selling those prints.

Also, my stuff leans more towards satire or parody - especially my mash-up commissioned pieces.

It&#039;s been a while since I read about the Friedrich/Ghost Rider thing but if memory serves, I believe part of the problem was Friedrich was claiming sole ownership of Ghost Rider when that wasn&#039;t exactly 100% true, wasn&#039;t he? Maybe someone can fill me in and refresh my memory about that. No one that I know that sells prints of their own work claims that they are the owner of Batman, Superman and so on.

in fact, it gets even more complicated when you consider the fact that comic book companies mass produce &quot;sketch covers&quot; - comic books with blank covers - specifically so other artists can draw interpretations of their own company&#039;s characters and then sell those books at shows. but again, that&#039;s a one-off situation.

In the end though, as one of my good friends who is a writer and a lawyer likes to remind me... anyone can be sued for anything. So you have to keep that in mind. Personally, I started tabling at shows in 2007 and I haven&#039;t had any problems at all.

Does that help at all?]]></description>
		<content:encoded><![CDATA[<p>Hey Bill&#8230;<br />
Glad you found this article helpful. Here&#8217;s what I can tell you about licensed characters and conventions &#8211; they are usually in two categories: 1) One-off commissions 2) Prints</p>
<p>For One-Off commissions, I haven&#8217;t heard of anybody having any problems selling commissioned work of licensed characters. These are original pieces of work that aren&#8217;t massed produced.</p>
<p>And although you can sometimes find artists who have massed produced prints of their own interpretations of licensed characters at various conventions, it doesn&#8217;t seem to be too big of a problem. I think the problem comes in to play when people try and make t-shirts and things like that. that&#8217;s when things get really tricky and complicated.</p>
<p>For the most part, whet you will generally find is that artists will carefully select a few commissioned pieces they really like (and that they think will sell well) and have prints made of those pieces. They carefully select in order to keep costs down. That&#8217;s what I have done. I select about 5-10 commissions that people always comment about and I make about 10 prints each of those.</p>
<p>Some artists will make more than that if they have the budge. For me, that gets in the really grey area because that&#8217;s bordering on &#8220;mass production&#8221; but they don&#8217;t seem to have any problems selling those prints.</p>
<p>Also, my stuff leans more towards satire or parody &#8211; especially my mash-up commissioned pieces.</p>
<p>It&#8217;s been a while since I read about the Friedrich/Ghost Rider thing but if memory serves, I believe part of the problem was Friedrich was claiming sole ownership of Ghost Rider when that wasn&#8217;t exactly 100% true, wasn&#8217;t he? Maybe someone can fill me in and refresh my memory about that. No one that I know that sells prints of their own work claims that they are the owner of Batman, Superman and so on.</p>
<p>in fact, it gets even more complicated when you consider the fact that comic book companies mass produce &#8220;sketch covers&#8221; &#8211; comic books with blank covers &#8211; specifically so other artists can draw interpretations of their own company&#8217;s characters and then sell those books at shows. but again, that&#8217;s a one-off situation.</p>
<p>In the end though, as one of my good friends who is a writer and a lawyer likes to remind me&#8230; anyone can be sued for anything. So you have to keep that in mind. Personally, I started tabling at shows in 2007 and I haven&#8217;t had any problems at all.</p>
<p>Does that help at all?</p>
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		<title>Comment on My Convention Table Set-up by Bill Taylor</title>
		<link>http://www.webcomicalliance.com/conventions/my-convention-table-set-up/#comment-26416</link>
		<dc:creator>Bill Taylor</dc:creator>
		<pubDate>Wed, 15 May 2013 14:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6362#comment-26416</guid>
		<description><![CDATA[Hey Chris-

I&#039;m going to be doing my first convention this fall and this has all been really helpful.  I do have a question though... When it comes to making prints to sell, I noticed you had some DC characters in your book.  What&#039;s the current climate on that?  I have a feeling doing some prints with established characters could help me sell or bring eyeballs to the table but in the wake of the whole Friedrich/Ghost Rider thing, I was wondering how that works at cons now.  Advice?]]></description>
		<content:encoded><![CDATA[<p>Hey Chris-</p>
<p>I&#8217;m going to be doing my first convention this fall and this has all been really helpful.  I do have a question though&#8230; When it comes to making prints to sell, I noticed you had some DC characters in your book.  What&#8217;s the current climate on that?  I have a feeling doing some prints with established characters could help me sell or bring eyeballs to the table but in the wake of the whole Friedrich/Ghost Rider thing, I was wondering how that works at cons now.  Advice?</p>
]]></content:encoded>
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		<title>Comment on Apps Are Where It&#8217;s At Today by Webcomic Beacon #342: Comic News &#38; Discussion for May 12th, 2013</title>
		<link>http://www.webcomicalliance.com/helpful-hints/apps-are-where-its-at-today/#comment-26409</link>
		<dc:creator>Webcomic Beacon #342: Comic News &#38; Discussion for May 12th, 2013</dc:creator>
		<pubDate>Wed, 15 May 2013 06:08:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6775#comment-26409</guid>
		<description><![CDATA[[...] A post by Tom Falco, of webcomic Tomversation, talks about the value of an app for your webcomic, over at the Webcomic Alliance. Is this good advice? A few notable webcomics have experimented with this as a distribution format [...]]]></description>
		<content:encoded><![CDATA[<p>[...] A post by Tom Falco, of webcomic Tomversation, talks about the value of an app for your webcomic, over at the Webcomic Alliance. Is this good advice? A few notable webcomics have experimented with this as a distribution format [...]</p>
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		<title>Comment on Apps Are Where It&#8217;s At Today by Bearman</title>
		<link>http://www.webcomicalliance.com/helpful-hints/apps-are-where-its-at-today/#comment-26405</link>
		<dc:creator>Bearman</dc:creator>
		<pubDate>Tue, 14 May 2013 22:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6775#comment-26405</guid>
		<description><![CDATA[I just wonder if too many apps will go the way of too many things in your RSS reader.  You have to really really want it to download it.]]></description>
		<content:encoded><![CDATA[<p>I just wonder if too many apps will go the way of too many things in your RSS reader.  You have to really really want it to download it.</p>
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		<title>Comment on A Conversation With Kurt Sasso of TGT Media by Kurt Sasso</title>
		<link>http://www.webcomicalliance.com/business/a-conversation-with-kurt-sasso-of-tgt-media/#comment-26390</link>
		<dc:creator>Kurt Sasso</dc:creator>
		<pubDate>Mon, 13 May 2013 20:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6781#comment-26390</guid>
		<description><![CDATA[Thanks Michael, Chris and T :)
I appreciate the comments and it gets me right here... Since this is text, I&#039;m pointing at my heart :)]]></description>
		<content:encoded><![CDATA[<p>Thanks Michael, Chris and T <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I appreciate the comments and it gets me right here&#8230; Since this is text, I&#8217;m pointing at my heart <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on A Conversation With Kurt Sasso of TGT Media by tmcelmurry</title>
		<link>http://www.webcomicalliance.com/business/a-conversation-with-kurt-sasso-of-tgt-media/#comment-26385</link>
		<dc:creator>tmcelmurry</dc:creator>
		<pubDate>Mon, 13 May 2013 14:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6781#comment-26385</guid>
		<description><![CDATA[Wonderful interview.  Kurt is an awesome guy and definitely takes chances to follow his dreams, a true inspiration.  TGT is one of those Podcasts like Kurt stated that definitely sets itself apart, it continues to break the mold and has not been painted into a corner.  Keep up the great work Kurt.]]></description>
		<content:encoded><![CDATA[<p>Wonderful interview.  Kurt is an awesome guy and definitely takes chances to follow his dreams, a true inspiration.  TGT is one of those Podcasts like Kurt stated that definitely sets itself apart, it continues to break the mold and has not been painted into a corner.  Keep up the great work Kurt.</p>
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		<title>Comment on A Conversation With Kurt Sasso of TGT Media by Chris Watkins</title>
		<link>http://www.webcomicalliance.com/business/a-conversation-with-kurt-sasso-of-tgt-media/#comment-26384</link>
		<dc:creator>Chris Watkins</dc:creator>
		<pubDate>Mon, 13 May 2013 13:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6781#comment-26384</guid>
		<description><![CDATA[Me, too! Great interview, guys.]]></description>
		<content:encoded><![CDATA[<p>Me, too! Great interview, guys.</p>
]]></content:encoded>
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		<title>Comment on Birth of a Comic in Manga Studio 5 by Wouter Goedkoop</title>
		<link>http://www.webcomicalliance.com/tutorials/birth-of-a-comic-in-manga-studio-5/#comment-26383</link>
		<dc:creator>Wouter Goedkoop</dc:creator>
		<pubDate>Mon, 13 May 2013 13:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6235#comment-26383</guid>
		<description><![CDATA[Great stuff, Byron! I just purchased MS5 last week and I&#039;m pretty hooked. In fact, I think it&#039;s a game changer in my case. I&#039;ve been making my comic in vectors using Fireworks for a long time now, mostly because I wasn&#039;t finding the tool that suited me and I was looking for something that would translate my traditional line work well when working digitally. I went the vector way because it allowed me complete control but as I try to make my comic making venture viable in terms of time management,  I&#039;ve slowly come to the realisation that my workflow has to change. Manga Studio seems to hold all the answers for me... I&#039;m pretty excited about the prospects.

Anyway, thanks for posting this, it&#039;ll be a great help for me and I also love to see your process, always very interesting to se how others go about making their comics!]]></description>
		<content:encoded><![CDATA[<p>Great stuff, Byron! I just purchased MS5 last week and I&#8217;m pretty hooked. In fact, I think it&#8217;s a game changer in my case. I&#8217;ve been making my comic in vectors using Fireworks for a long time now, mostly because I wasn&#8217;t finding the tool that suited me and I was looking for something that would translate my traditional line work well when working digitally. I went the vector way because it allowed me complete control but as I try to make my comic making venture viable in terms of time management,  I&#8217;ve slowly come to the realisation that my workflow has to change. Manga Studio seems to hold all the answers for me&#8230; I&#8217;m pretty excited about the prospects.</p>
<p>Anyway, thanks for posting this, it&#8217;ll be a great help for me and I also love to see your process, always very interesting to se how others go about making their comics!</p>
]]></content:encoded>
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		<title>Comment on A Conversation With Kurt Sasso of TGT Media by Michael Corley</title>
		<link>http://www.webcomicalliance.com/business/a-conversation-with-kurt-sasso-of-tgt-media/#comment-26381</link>
		<dc:creator>Michael Corley</dc:creator>
		<pubDate>Mon, 13 May 2013 12:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6781#comment-26381</guid>
		<description><![CDATA[I&#039;m really looking forward to seeing the full documentary!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m really looking forward to seeing the full documentary!</p>
]]></content:encoded>
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		<title>Comment on Pick of the Week: Aedre&#8217;s Firefly by The Only City Left: Part 65 &#124; Lithicbee</title>
		<link>http://www.webcomicalliance.com/weekly-pick/pick-of-the-week-aedres-firefly/#comment-26372</link>
		<dc:creator>The Only City Left: Part 65 &#124; Lithicbee</dc:creator>
		<pubDate>Sun, 12 May 2013 16:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=4794#comment-26372</guid>
		<description><![CDATA[[...] Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance. [...]</p>
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		<title>Comment on Apps Are Where It&#8217;s At Today by Tomversation &#38;raquo Apps are where it&#8217;s at</title>
		<link>http://www.webcomicalliance.com/helpful-hints/apps-are-where-its-at-today/#comment-26367</link>
		<dc:creator>Tomversation &#38;raquo Apps are where it&#8217;s at</dc:creator>
		<pubDate>Sun, 12 May 2013 05:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6775#comment-26367</guid>
		<description><![CDATA[[...] Here&#8217;s the article at Webcomic Alliance. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s the article at Webcomic Alliance. [...]</p>
]]></content:encoded>
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		<title>Comment on Battle of the Self-Publishing Services by NmdcOne</title>
		<link>http://www.webcomicalliance.com/helpful-hints/battle-of-the-self-publishing-services/#comment-26356</link>
		<dc:creator>NmdcOne</dc:creator>
		<pubDate>Fri, 10 May 2013 19:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=1717#comment-26356</guid>
		<description><![CDATA[was that a hint??    :D]]></description>
		<content:encoded><![CDATA[<p>was that a hint??    <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Apps Are Where It&#8217;s At Today by Saeed</title>
		<link>http://www.webcomicalliance.com/helpful-hints/apps-are-where-its-at-today/#comment-26354</link>
		<dc:creator>Saeed</dc:creator>
		<pubDate>Fri, 10 May 2013 16:00:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6775#comment-26354</guid>
		<description><![CDATA[People do seem to love their apps. Despite the fact that phones are more and more capable of showing full websites, there is this weird crack lure of an app.

You mentioned some off the shelf setup to create your own app. Could you give some examples? Would it be that you would pay for a service via another developer and they would publish the app for you? Or are you refering to an aggragate, like the inked app that still hasen&#039;t seen the light of day?]]></description>
		<content:encoded><![CDATA[<p>People do seem to love their apps. Despite the fact that phones are more and more capable of showing full websites, there is this weird crack lure of an app.</p>
<p>You mentioned some off the shelf setup to create your own app. Could you give some examples? Would it be that you would pay for a service via another developer and they would publish the app for you? Or are you refering to an aggragate, like the inked app that still hasen&#8217;t seen the light of day?</p>
]]></content:encoded>
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		<title>Comment on Battle of the Self-Publishing Services by Drezz</title>
		<link>http://www.webcomicalliance.com/helpful-hints/battle-of-the-self-publishing-services/#comment-26350</link>
		<dc:creator>Drezz</dc:creator>
		<pubDate>Fri, 10 May 2013 13:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=1717#comment-26350</guid>
		<description><![CDATA[We may have to solicit someone who has done it to give us all some insight in a guest article.]]></description>
		<content:encoded><![CDATA[<p>We may have to solicit someone who has done it to give us all some insight in a guest article.</p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Drezz</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26349</link>
		<dc:creator>Drezz</dc:creator>
		<pubDate>Fri, 10 May 2013 13:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26349</guid>
		<description><![CDATA[No 1 = best investment if you&#039;re planning on sticking with it.
No 5 = A journey of 1,000 miles starts with one step. :)]]></description>
		<content:encoded><![CDATA[<p>No 1 = best investment if you&#8217;re planning on sticking with it.<br />
No 5 = A journey of 1,000 miles starts with one step. <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Battle of the Self-Publishing Services by NmdcOne</title>
		<link>http://www.webcomicalliance.com/helpful-hints/battle-of-the-self-publishing-services/#comment-26345</link>
		<dc:creator>NmdcOne</dc:creator>
		<pubDate>Thu, 09 May 2013 23:30:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=1717#comment-26345</guid>
		<description><![CDATA[well...hurry up!!   gonna be self-pub&#039;ing my first single stapled issue in a few months, so get goin!!    :D]]></description>
		<content:encoded><![CDATA[<p>well&#8230;hurry up!!   gonna be self-pub&#8217;ing my first single stapled issue in a few months, so get goin!!    <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Battle of the Self-Publishing Services by dgriff13</title>
		<link>http://www.webcomicalliance.com/helpful-hints/battle-of-the-self-publishing-services/#comment-26344</link>
		<dc:creator>dgriff13</dc:creator>
		<pubDate>Thu, 09 May 2013 21:27:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=1717#comment-26344</guid>
		<description><![CDATA[Hi, great question. This article is slightly outdated and we should do a new one. I don&#039;t think any of us have used comixpress yet, but it&#039;s on my own to-do list, to put out digital books wherever I can for free. Once I get through that process, I&#039;ll have to do a recap!]]></description>
		<content:encoded><![CDATA[<p>Hi, great question. This article is slightly outdated and we should do a new one. I don&#8217;t think any of us have used comixpress yet, but it&#8217;s on my own to-do list, to put out digital books wherever I can for free. Once I get through that process, I&#8217;ll have to do a recap!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Battle of the Self-Publishing Services by NmdcOne</title>
		<link>http://www.webcomicalliance.com/helpful-hints/battle-of-the-self-publishing-services/#comment-26343</link>
		<dc:creator>NmdcOne</dc:creator>
		<pubDate>Thu, 09 May 2013 21:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=1717#comment-26343</guid>
		<description><![CDATA[any recent followups?   had been looking at comixpress for single issue b&amp;w but up for advice/suggestions

thanks!]]></description>
		<content:encoded><![CDATA[<p>any recent followups?   had been looking at comixpress for single issue b&amp;w but up for advice/suggestions</p>
<p>thanks!</p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by DaveB</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26341</link>
		<dc:creator>DaveB</dc:creator>
		<pubDate>Thu, 09 May 2013 20:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26341</guid>
		<description><![CDATA[Dave Barrack

I&#039;ll just reiterate what I posted last time. :)

1. Got my own domain instead of starting off on some site like drunkduck and then having to move it later. I also bought the most common misspelling of my domain and have it forward to the comic (girlpowercomic as opposed to grrlpowercomic) Minor points in the grand scheme of things, but sometimes little things add up.

2. Went in with realistic expectations. Before I stated the comic, I listened to every episode of the short lived Penny Arcade podcast, and Webcomics Weekly. The PA Podcast helped with my writing and taught me that no idea is so precious that it can’t be scrapped if a better one comes along, and the WW podcast said repeatedly to only do it if you love doing it, you won’t get rich on it, and if you ever make money at it, it will be years before you start seeing more than a few cents profit. The other important thing I learned (which should be obvious but sometimes that stuff needs to be said aloud) is if you want more readers, make a better product. Quality trumps all. Begging for RT’s is fine, posting your comic on facebook is nice, advertising is nice, but all that stuff just brings readers in, it doesn&#039;t keep them.

In a way, low expectations is a double edged sword, I&#039;ve been quite surprised by the success of the comic so far, but I could also be pushing myself harder in areas like merch. Expecting that little will come of it has probably prevented me from being more aggressive in a lot of ways.

3. Engage with the readers. I get a lot of comments on my comics (a surprising amount honestly) but out of ~300 comments on a single post, 10-15 of them are mine saying thanks or answering questions and whatever. Now the comments section has turned into its own little community. On the comic I have up now, there are people (one of whom insists he has a PhD in genetics) discussing how super powers could be accounted for in the human genetic code, they’re talking about control and architect genes, recessive traits, junk DNA, it’s great.

4. Built a huge buffer before I started. Not so much to have a buffer, but just to develop my start to finish process of making an actual comic, and to make sure I could keep to my schedule before I actually started publishing. The buffer has almost totally eroded now, but it was definitely the right thing to do.

5. MAKING A COMIC. It sounds silly but for years I wanted to do a comic but didn&#039;t. It&#039;s hard to say why it took me so long to get started. I guess one year I realized that if I had started when I first had the thought, I&#039;d have 500 pages done already. I can&#039;t locate the source of this quote, but someone once said (something to the effect of) &quot;The best way to start doing something is to start doing it.&quot;]]></description>
		<content:encoded><![CDATA[<p>Dave Barrack</p>
<p>I&#8217;ll just reiterate what I posted last time. <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>1. Got my own domain instead of starting off on some site like drunkduck and then having to move it later. I also bought the most common misspelling of my domain and have it forward to the comic (girlpowercomic as opposed to grrlpowercomic) Minor points in the grand scheme of things, but sometimes little things add up.</p>
<p>2. Went in with realistic expectations. Before I stated the comic, I listened to every episode of the short lived Penny Arcade podcast, and Webcomics Weekly. The PA Podcast helped with my writing and taught me that no idea is so precious that it can’t be scrapped if a better one comes along, and the WW podcast said repeatedly to only do it if you love doing it, you won’t get rich on it, and if you ever make money at it, it will be years before you start seeing more than a few cents profit. The other important thing I learned (which should be obvious but sometimes that stuff needs to be said aloud) is if you want more readers, make a better product. Quality trumps all. Begging for RT’s is fine, posting your comic on facebook is nice, advertising is nice, but all that stuff just brings readers in, it doesn&#8217;t keep them.</p>
<p>In a way, low expectations is a double edged sword, I&#8217;ve been quite surprised by the success of the comic so far, but I could also be pushing myself harder in areas like merch. Expecting that little will come of it has probably prevented me from being more aggressive in a lot of ways.</p>
<p>3. Engage with the readers. I get a lot of comments on my comics (a surprising amount honestly) but out of ~300 comments on a single post, 10-15 of them are mine saying thanks or answering questions and whatever. Now the comments section has turned into its own little community. On the comic I have up now, there are people (one of whom insists he has a PhD in genetics) discussing how super powers could be accounted for in the human genetic code, they’re talking about control and architect genes, recessive traits, junk DNA, it’s great.</p>
<p>4. Built a huge buffer before I started. Not so much to have a buffer, but just to develop my start to finish process of making an actual comic, and to make sure I could keep to my schedule before I actually started publishing. The buffer has almost totally eroded now, but it was definitely the right thing to do.</p>
<p>5. MAKING A COMIC. It sounds silly but for years I wanted to do a comic but didn&#8217;t. It&#8217;s hard to say why it took me so long to get started. I guess one year I realized that if I had started when I first had the thought, I&#8217;d have 500 pages done already. I can&#8217;t locate the source of this quote, but someone once said (something to the effect of) &#8220;The best way to start doing something is to start doing it.&#8221;</p>
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		<title>Comment on 5 Things I Got Right by Mort J. Moose</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26340</link>
		<dc:creator>Mort J. Moose</dc:creator>
		<pubDate>Thu, 09 May 2013 20:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26340</guid>
		<description><![CDATA[1.	Created a vivid world that I have yet to run out of stories to fill it. 
2.	One of my goals of doing my comic was to become a better artist. I thought by having a deadline it would force me a draw every week. When I look back at my old work I can really see how much I have improved over the years. 
3.	My comic is all ages and I really think that there is no other audience I would rather be writing for. I mean don’t get me wrong, when adults are into my stuff that’s cool, but kids get so much more into it. They get so excited it’s contagious. 
4.	I didn’t give up. After my first year, it felt like nobody was reading my stuff. I kept working and working though till people eventually caught on. 
5.	I’ve never missed a deadline. In fact, I’ve never even been late by more than an hour or two.]]></description>
		<content:encoded><![CDATA[<p>1.	Created a vivid world that I have yet to run out of stories to fill it.<br />
2.	One of my goals of doing my comic was to become a better artist. I thought by having a deadline it would force me a draw every week. When I look back at my old work I can really see how much I have improved over the years.<br />
3.	My comic is all ages and I really think that there is no other audience I would rather be writing for. I mean don’t get me wrong, when adults are into my stuff that’s cool, but kids get so much more into it. They get so excited it’s contagious.<br />
4.	I didn’t give up. After my first year, it felt like nobody was reading my stuff. I kept working and working though till people eventually caught on.<br />
5.	I’ve never missed a deadline. In fact, I’ve never even been late by more than an hour or two.</p>
]]></content:encoded>
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		<title>Comment on 5 Things I&#8217;d Do Differently&#8230; by Mort J. Moose</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-id-do-differently/#comment-26339</link>
		<dc:creator>Mort J. Moose</dc:creator>
		<pubDate>Thu, 09 May 2013 20:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6702#comment-26339</guid>
		<description><![CDATA[1.	I really should have taken the time to learn Photoshop or illustrator properly before I started my comic. It would have saved me a lot of time and energy. 
2.	If was really on top of things I would have planned a head for putting my stuff into print. If I had, then I might have been able to put a book out sooner. 
3.	I wish I had incorporated more female characters. I’ve been out visiting schools lately and the girls always seem most excited to read my work, but they are not very excited to read about three brothers. 
4.	I should have, if I was thinking about it, come up with a color pallet. Coloring is always one of my biggest time sucks and if I had a pool of a few specific colors I think it would make my strip more cohesive and easier to color. 
5.	I should have advertized more. Even though advertizing doesn’t always bring in long-term reader, it does however create a certain awareness of your work. An awareness that might pay off once I had a book to sell.]]></description>
		<content:encoded><![CDATA[<p>1.	I really should have taken the time to learn Photoshop or illustrator properly before I started my comic. It would have saved me a lot of time and energy.<br />
2.	If was really on top of things I would have planned a head for putting my stuff into print. If I had, then I might have been able to put a book out sooner.<br />
3.	I wish I had incorporated more female characters. I’ve been out visiting schools lately and the girls always seem most excited to read my work, but they are not very excited to read about three brothers.<br />
4.	I should have, if I was thinking about it, come up with a color pallet. Coloring is always one of my biggest time sucks and if I had a pool of a few specific colors I think it would make my strip more cohesive and easier to color.<br />
5.	I should have advertized more. Even though advertizing doesn’t always bring in long-term reader, it does however create a certain awareness of your work. An awareness that might pay off once I had a book to sell.</p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Rob van Overmeeren</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26338</link>
		<dc:creator>Rob van Overmeeren</dc:creator>
		<pubDate>Thu, 09 May 2013 19:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26338</guid>
		<description><![CDATA[I responded to the &quot;five things that I regret article&quot; so I think I&#039;ll respond to this one as well. Although I don&#039;t have a webcomic (yet) I definitely have a few experiences I can be proud of.
1) Joining up with the Calgary Drink and Draw. The encouragement and experience and community of other artists, helped me improve 1000%. As well as gave me a lot of help during my first convention. Speaking of..
2) Taking the plunge and going into Artist&#039;s Alley. This was an incredible experience, It finally helped me break through the barrier of &quot;it isn&#039;t possible, no one makes money at Art&quot;. I made money, not a lot of money, but it at least showed me it was possible.
3) Having a multiple of different styles and subject matter at my table. This was the only way to see what people really wanted. Only two prints sold, but they sold out! It was a good decision, and I&#039;m glad I did it.
4) Taking the time to learn digital. Going into Photoshop, enhanced my skills, and I&#039;m very proud of the work I do.
5) Failing at the right things. At my first Con, I had a terrible display, just the prints laid out horizontally on the table. I was too arrogant to have something that would catch people&#039;s eyes. Next time I realize I need some better banners. But at least the art wasn&#039;t the problem! 
That&#039;s my five and I hope they help!]]></description>
		<content:encoded><![CDATA[<p>I responded to the &#8220;five things that I regret article&#8221; so I think I&#8217;ll respond to this one as well. Although I don&#8217;t have a webcomic (yet) I definitely have a few experiences I can be proud of.<br />
1) Joining up with the Calgary Drink and Draw. The encouragement and experience and community of other artists, helped me improve 1000%. As well as gave me a lot of help during my first convention. Speaking of..<br />
2) Taking the plunge and going into Artist&#8217;s Alley. This was an incredible experience, It finally helped me break through the barrier of &#8220;it isn&#8217;t possible, no one makes money at Art&#8221;. I made money, not a lot of money, but it at least showed me it was possible.<br />
3) Having a multiple of different styles and subject matter at my table. This was the only way to see what people really wanted. Only two prints sold, but they sold out! It was a good decision, and I&#8217;m glad I did it.<br />
4) Taking the time to learn digital. Going into Photoshop, enhanced my skills, and I&#8217;m very proud of the work I do.<br />
5) Failing at the right things. At my first Con, I had a terrible display, just the prints laid out horizontally on the table. I was too arrogant to have something that would catch people&#8217;s eyes. Next time I realize I need some better banners. But at least the art wasn&#8217;t the problem!<br />
That&#8217;s my five and I hope they help!</p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Chris Flick</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26337</link>
		<dc:creator>Chris Flick</dc:creator>
		<pubDate>Thu, 09 May 2013 18:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26337</guid>
		<description><![CDATA[SHRINKAGE!!!!]]></description>
		<content:encoded><![CDATA[<p>SHRINKAGE!!!!</p>
]]></content:encoded>
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	<item>
		<title>Comment on 5 Things I Got Right by RobinofLeyLines</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26336</link>
		<dc:creator>RobinofLeyLines</dc:creator>
		<pubDate>Thu, 09 May 2013 18:08:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26336</guid>
		<description><![CDATA[Buffer envy is an ugly condition.  Don&#039;t worry, Chris, we don&#039;t think less of you because of your tiny, miniscule, itty-bitty, practically non-existent buffer.

...We ARE talking about buffers, right?

(PS:  I&#039;m sorry.)]]></description>
		<content:encoded><![CDATA[<p>Buffer envy is an ugly condition.  Don&#8217;t worry, Chris, we don&#8217;t think less of you because of your tiny, miniscule, itty-bitty, practically non-existent buffer.</p>
<p>&#8230;We ARE talking about buffers, right?</p>
<p>(PS:  I&#8217;m sorry.)</p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Drezz</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26335</link>
		<dc:creator>Drezz</dc:creator>
		<pubDate>Thu, 09 May 2013 18:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26335</guid>
		<description><![CDATA[I knew you&#039;d be on your way to success. When I heard about your situation, I was worried that you&#039;d fold up shop and move on in order to make ends meet - yet, here you are still plugging away.

Good on you, hombre.]]></description>
		<content:encoded><![CDATA[<p>I knew you&#8217;d be on your way to success. When I heard about your situation, I was worried that you&#8217;d fold up shop and move on in order to make ends meet &#8211; yet, here you are still plugging away.</p>
<p>Good on you, hombre.</p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Chris Flick</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26334</link>
		<dc:creator>Chris Flick</dc:creator>
		<pubDate>Thu, 09 May 2013 17:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26334</guid>
		<description><![CDATA[You people with your big fancy-schmancy BIG BUFFERS make me sick!


:-)

-Chris]]></description>
		<content:encoded><![CDATA[<p>You people with your big fancy-schmancy BIG BUFFERS make me sick!</p>
<p> <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>-Chris</p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Chris Flick</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26333</link>
		<dc:creator>Chris Flick</dc:creator>
		<pubDate>Thu, 09 May 2013 17:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26333</guid>
		<description><![CDATA[You can have Daffy - as long as Taz is all MINE!  :-)]]></description>
		<content:encoded><![CDATA[<p>You can have Daffy &#8211; as long as Taz is all MINE!  <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Rich</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26332</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Thu, 09 May 2013 16:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26332</guid>
		<description><![CDATA[You folks are so right that we&#039;re quick to find/name what we do WRONG most of the time when, at least once in a while, we should (like the old song goes) ACCENTUATE THE POSITIVE!
OK so here&#039;s 5 things I got right:

1. Created the perfect comic book and characters to tell the stories I want to tell. The Graveyard Gang is primarily a horror comic with 5 kids as the main characters. But because of the way I&#039;ve set it up I have the ability to tell all kinds of stories from horror to humor to crime to romance to adventure to action to mystery to history.

2. Figured out HOW to do my comic. I labored a long time to hone in on a style and method. I initially started working in PHOTOSHOP as most comic creators do these days. I finally decided to switch to ILLUSTRATOR since that is the program I use at the day job (making maps and charts). While still streamlining the process, I&#039;m getting faster now that I have a &#039;way&#039;!

3. Trademarked and copyrighted my work before I launched. I actually finished and printed my first issue and got all legalities done BEFORE I launched my website.

4. Launched my website! I used my design experience to create a look for my home page but I had NO IDEA how to make it. I reached out to folks at webcomics.com and had tremendous help. While not even close to being an expert, I can manage to post blogs/comics and do minor adjustments.

5. Reached out/made friends with other comic creators. After so many years of my art being a personal/private thing it was daunting to have it &#039;out there&#039; for everyone to see. Fellow creators have been there with their praise and encouragement which has meant the world to me this past year. I must be doing something right!

P.S. Here are some quotes that have helped me before AND after I launched my comic.

Better to do something imperfectly than to do nothing perfectly. - Robert H. Schuller

You can&#039;t build a reputation on what you are going to do. - Henry Ford, 1863-1947

Never be afraid to try something new. Remember, amateurs built the ark; professionals built the Titanic - Anonymous

An artist&#039;s only concern is to shoot for some kind of perfection, and on his own terms, not anyone else&#039;s. - J. D. Salinger

Success doesn&#039;t come to you…you go to it. - Marva Collins

Success is not the key to happiness. Happiness is the key to success. If you love what you are doing, you will be successful. - Albert Schweitzer

A goal properly set is halfway reached. - Abraham Lincoln]]></description>
		<content:encoded><![CDATA[<p>You folks are so right that we&#8217;re quick to find/name what we do WRONG most of the time when, at least once in a while, we should (like the old song goes) ACCENTUATE THE POSITIVE!<br />
OK so here&#8217;s 5 things I got right:</p>
<p>1. Created the perfect comic book and characters to tell the stories I want to tell. The Graveyard Gang is primarily a horror comic with 5 kids as the main characters. But because of the way I&#8217;ve set it up I have the ability to tell all kinds of stories from horror to humor to crime to romance to adventure to action to mystery to history.</p>
<p>2. Figured out HOW to do my comic. I labored a long time to hone in on a style and method. I initially started working in PHOTOSHOP as most comic creators do these days. I finally decided to switch to ILLUSTRATOR since that is the program I use at the day job (making maps and charts). While still streamlining the process, I&#8217;m getting faster now that I have a &#8216;way&#8217;!</p>
<p>3. Trademarked and copyrighted my work before I launched. I actually finished and printed my first issue and got all legalities done BEFORE I launched my website.</p>
<p>4. Launched my website! I used my design experience to create a look for my home page but I had NO IDEA how to make it. I reached out to folks at webcomics.com and had tremendous help. While not even close to being an expert, I can manage to post blogs/comics and do minor adjustments.</p>
<p>5. Reached out/made friends with other comic creators. After so many years of my art being a personal/private thing it was daunting to have it &#8216;out there&#8217; for everyone to see. Fellow creators have been there with their praise and encouragement which has meant the world to me this past year. I must be doing something right!</p>
<p>P.S. Here are some quotes that have helped me before AND after I launched my comic.</p>
<p>Better to do something imperfectly than to do nothing perfectly. &#8211; Robert H. Schuller</p>
<p>You can&#8217;t build a reputation on what you are going to do. &#8211; Henry Ford, 1863-1947</p>
<p>Never be afraid to try something new. Remember, amateurs built the ark; professionals built the Titanic - Anonymous</p>
<p>An artist&#8217;s only concern is to shoot for some kind of perfection, and on his own terms, not anyone else&#8217;s. - J. D. Salinger</p>
<p>Success doesn&#8217;t come to you…you go to it. &#8211; Marva Collins</p>
<p>Success is not the key to happiness. Happiness is the key to success. If you love what you are doing, you will be successful. &#8211; Albert Schweitzer</p>
<p>A goal properly set is halfway reached. &#8211; Abraham Lincoln</p>
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		<title>Comment on 5 Things I Got Right by RobinofLeyLines</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26331</link>
		<dc:creator>RobinofLeyLines</dc:creator>
		<pubDate>Thu, 09 May 2013 15:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26331</guid>
		<description><![CDATA[I learned the merits of a big buffer too - love the wiggle room!  And making those style changes early was super smart.  Learned the hard way that people don&#039;t like a style change late in the game, but they&#039;re fine with it if you introduce it as part of the story from the beginning.  People hate change I guess!!

Lots of great pieces of wisdom! Thanks for sharing them, and congratulate yourself for a job well done!!]]></description>
		<content:encoded><![CDATA[<p>I learned the merits of a big buffer too &#8211; love the wiggle room!  And making those style changes early was super smart.  Learned the hard way that people don&#8217;t like a style change late in the game, but they&#8217;re fine with it if you introduce it as part of the story from the beginning.  People hate change I guess!!</p>
<p>Lots of great pieces of wisdom! Thanks for sharing them, and congratulate yourself for a job well done!!</p>
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		<title>Comment on 5 Things I Got Right by Delphina</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26322</link>
		<dc:creator>Delphina</dc:creator>
		<pubDate>Thu, 09 May 2013 04:46:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26322</guid>
		<description><![CDATA[1. Before I launched Sombulus, I was part of a 30-comic-pages-in-30-days community, and while it was great, it was a quick burst activity that wasn&#039;t maintainable for a long-form webcomic. So I practiced for several months to see how many pages I could reasonably do in a week.  The process really helped transform comics from a &quot;thing I have to put everything else on hold for&quot; into something that was part of my regular routine.

2. I started with over 100 pages of buffer.  I went back and changed a lot of them from all the things I learned about timing along the way, and I&#039;m really glad I had the wiggle room to do that.

3. I made style changes part of the story.  I knew I wanted to practice a lot of mediums/brushes/styles, so rather than surprise people later, I let them know it was happening pretty early on.

4. I didn&#039;t wait until things were &quot;perfect&quot; to start.  Just getting it out of my head in a way that other people could understand taught me all kinds of things I never learned with an audience of one.

5. I didn&#039;t stick with vector mouse-drawn lineart very long.  Good God, that was time consuming.

Here&#039;s to learning more things in the years to come! =D]]></description>
		<content:encoded><![CDATA[<p>1. Before I launched Sombulus, I was part of a 30-comic-pages-in-30-days community, and while it was great, it was a quick burst activity that wasn&#8217;t maintainable for a long-form webcomic. So I practiced for several months to see how many pages I could reasonably do in a week.  The process really helped transform comics from a &#8220;thing I have to put everything else on hold for&#8221; into something that was part of my regular routine.</p>
<p>2. I started with over 100 pages of buffer.  I went back and changed a lot of them from all the things I learned about timing along the way, and I&#8217;m really glad I had the wiggle room to do that.</p>
<p>3. I made style changes part of the story.  I knew I wanted to practice a lot of mediums/brushes/styles, so rather than surprise people later, I let them know it was happening pretty early on.</p>
<p>4. I didn&#8217;t wait until things were &#8220;perfect&#8221; to start.  Just getting it out of my head in a way that other people could understand taught me all kinds of things I never learned with an audience of one.</p>
<p>5. I didn&#8217;t stick with vector mouse-drawn lineart very long.  Good God, that was time consuming.</p>
<p>Here&#8217;s to learning more things in the years to come! =D</p>
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		<title>Comment on 5 Things I Got Right by Cozworth</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26318</link>
		<dc:creator>Cozworth</dc:creator>
		<pubDate>Wed, 08 May 2013 23:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26318</guid>
		<description><![CDATA[thanks Robin, but I&#039;ve still got a way to go haha, here&#039;s hoping people stick around long enough to see it all]]></description>
		<content:encoded><![CDATA[<p>thanks Robin, but I&#8217;ve still got a way to go haha, here&#8217;s hoping people stick around long enough to see it all</p>
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		<title>Comment on 5 Things I Got Right by RobinofLeyLines</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26316</link>
		<dc:creator>RobinofLeyLines</dc:creator>
		<pubDate>Wed, 08 May 2013 21:57:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26316</guid>
		<description><![CDATA[Wow! I&#039;m getting creatively fired up!! What a fantastic attitude that is! I&#039;ve seen too many people give up on themselves and hand over the reins of their lives to circumstance. They&#039;re never happy with where they end up, and too quick to blame their surroundings for everything they don&#039;t like. I love how you&#039;ve gripped your life by the horns, defied the doubts, and decided to create even when the situation is bad! That&#039;s amazing, YOU are amazing, and I am feeling super inspired!!! Thanks for sharing, and rock on!]]></description>
		<content:encoded><![CDATA[<p>Wow! I&#8217;m getting creatively fired up!! What a fantastic attitude that is! I&#8217;ve seen too many people give up on themselves and hand over the reins of their lives to circumstance. They&#8217;re never happy with where they end up, and too quick to blame their surroundings for everything they don&#8217;t like. I love how you&#8217;ve gripped your life by the horns, defied the doubts, and decided to create even when the situation is bad! That&#8217;s amazing, YOU are amazing, and I am feeling super inspired!!! Thanks for sharing, and rock on!</p>
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		<title>Comment on 5 Things I Got Right by Roberto Torres</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26315</link>
		<dc:creator>Roberto Torres</dc:creator>
		<pubDate>Wed, 08 May 2013 21:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26315</guid>
		<description><![CDATA[Thanks Robin!Well i started doing illustration as my job 2 years ago since i was unemployed for 2 years already (bad economy) so for me, re-invention, re-prioritization was all i had. It is either make this work so i can help pay bills or...i don&#039;t know. try my chances in the craptacular job market again? times are crazy bad everywhere and have been for too long i think. I not only refuse to give up, it&#039;s not an option for me. Too much at stake. So even when I had monumental setbacks (and i am betting I will have them again often) the only thing I have left to do is get up and keep going]]></description>
		<content:encoded><![CDATA[<p>Thanks Robin!Well i started doing illustration as my job 2 years ago since i was unemployed for 2 years already (bad economy) so for me, re-invention, re-prioritization was all i had. It is either make this work so i can help pay bills or&#8230;i don&#8217;t know. try my chances in the craptacular job market again? times are crazy bad everywhere and have been for too long i think. I not only refuse to give up, it&#8217;s not an option for me. Too much at stake. So even when I had monumental setbacks (and i am betting I will have them again often) the only thing I have left to do is get up and keep going</p>
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		<title>Comment on 5 Things I Got Right by RobinofLeyLines</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26314</link>
		<dc:creator>RobinofLeyLines</dc:creator>
		<pubDate>Wed, 08 May 2013 21:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26314</guid>
		<description><![CDATA[I love your phrase on how even famous people put pants on one leg at a time.  I love the mundane element of that image, and how silly the alternative of someone managing to just leap into their pants would be!!  I&#039;m going to remember that at my next big con!!

And congrats at using social media/site traffic to grow your business!!  Rent and groceries is no small feat! Well done!!]]></description>
		<content:encoded><![CDATA[<p>I love your phrase on how even famous people put pants on one leg at a time.  I love the mundane element of that image, and how silly the alternative of someone managing to just leap into their pants would be!!  I&#8217;m going to remember that at my next big con!!</p>
<p>And congrats at using social media/site traffic to grow your business!!  Rent and groceries is no small feat! Well done!!</p>
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		<title>Comment on 5 Things I Got Right by RobinofLeyLines</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26313</link>
		<dc:creator>RobinofLeyLines</dc:creator>
		<pubDate>Wed, 08 May 2013 21:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26313</guid>
		<description><![CDATA[Happy 1year anniversary!!  I&#039;m particularly impressed by your ability to prioritize in a healthy manner. I&#039;ve always had trouble putting things down when other aspects of my life needed attention. It&#039;s something I&#039;m trying to figure out to this day!!  It sounds like you&#039;re taking this at a steady rate and giving yourself the time you need to do well on your own terms!! Fantastic!!]]></description>
		<content:encoded><![CDATA[<p>Happy 1year anniversary!!  I&#8217;m particularly impressed by your ability to prioritize in a healthy manner. I&#8217;ve always had trouble putting things down when other aspects of my life needed attention. It&#8217;s something I&#8217;m trying to figure out to this day!!  It sounds like you&#8217;re taking this at a steady rate and giving yourself the time you need to do well on your own terms!! Fantastic!!</p>
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		<title>Comment on 5 Things I Got Right by Cozworth</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26312</link>
		<dc:creator>Cozworth</dc:creator>
		<pubDate>Wed, 08 May 2013 20:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26312</guid>
		<description><![CDATA[ok, here we go

1. I&#039;ve stuck at my comic (1 year today) 
2. I tried to improve my art through copying and a lot of work most days
3. When I needed to concentrate on school, I knew to walk away for a few weeks while I sorted exams
4. I&#039;ve started reaching out to people and have found some other artists who I get along with and have semi regular chats with
5. I&#039;ve started working on my scheduling better so I miss less updates and have longer to work on the comic]]></description>
		<content:encoded><![CDATA[<p>ok, here we go</p>
<p>1. I&#8217;ve stuck at my comic (1 year today)<br />
2. I tried to improve my art through copying and a lot of work most days<br />
3. When I needed to concentrate on school, I knew to walk away for a few weeks while I sorted exams<br />
4. I&#8217;ve started reaching out to people and have found some other artists who I get along with and have semi regular chats with<br />
5. I&#8217;ve started working on my scheduling better so I miss less updates and have longer to work on the comic</p>
]]></content:encoded>
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	<item>
		<title>Comment on 5 Things I Got Right by Roberto Torres</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26311</link>
		<dc:creator>Roberto Torres</dc:creator>
		<pubDate>Wed, 08 May 2013 20:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26311</guid>
		<description><![CDATA[it was a fun and inspiring year for me and this one looks like it will be better!]]></description>
		<content:encoded><![CDATA[<p>it was a fun and inspiring year for me and this one looks like it will be better!</p>
]]></content:encoded>
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	<item>
		<title>Comment on 5 Things I Got Right by Roberto Torres</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26310</link>
		<dc:creator>Roberto Torres</dc:creator>
		<pubDate>Wed, 08 May 2013 20:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26310</guid>
		<description><![CDATA[Thanks for this guys. so here&#039;s mine:

1) jumped into the indie comic world as an artist and learned that while it is hectic and full of drama it is none the less fulfilling because there are so many awesome people out there that you meet at conventions and on twitter/facebook/google+ that want all the love you can give them with your art. that&#039;s awesome! they give great feedback and help you elevate yourself to higher places. I&#039;ve definitely done that this year as I see my art and my opportunities continue to rise

2)Finally dug up the courage and nerve to try a webcomic again. this time without compromising myself or my art just to try and give people something they may like. I am almost done with the first chapter (thanks Drezz for this idea of chapter releases) and will be posting it in a few weeks (still ahve colors to do!) It will be a longform comic and yeah maybe these don&#039;t do so great on the web but you know what? This story is awesome and I&#039;ve been really pushing the boundaries of my comfort zone with the art so I think it will be worth it!

3)Met face to face with a ton of creators at conventions and over social networks. got over my whole &quot;OMG that person is a star so i can&#039;t speak to them&quot; attitude and realized we all put on pants one leg at a time. this has lead to some very interesting friendships being made and that lead to super helpful critiques and further improvement of my craft.

4) Increased site traffic, social network followers and consequently my print sales and commission sales went from virtually nothing to an amazing amount per month. Enough for me to help pay rent and part of groceries! I&#039;ll take it!

5) Learned that it&#039;s okay to be a wordy and opinionated SOB on twitter and Facebook as long as I&#039;m not rude, call anyone out, and post LOTS of art and process shots! People love process shots. Process and art posts lead to people hitting me up for advice on what brush i used or what program i like best. It leads to people wanting to talk to me and get to know me on a personal level and that leads to all of the above. So art! hell yeah!]]></description>
		<content:encoded><![CDATA[<p>Thanks for this guys. so here&#8217;s mine:</p>
<p>1) jumped into the indie comic world as an artist and learned that while it is hectic and full of drama it is none the less fulfilling because there are so many awesome people out there that you meet at conventions and on twitter/facebook/google+ that want all the love you can give them with your art. that&#8217;s awesome! they give great feedback and help you elevate yourself to higher places. I&#8217;ve definitely done that this year as I see my art and my opportunities continue to rise</p>
<p>2)Finally dug up the courage and nerve to try a webcomic again. this time without compromising myself or my art just to try and give people something they may like. I am almost done with the first chapter (thanks Drezz for this idea of chapter releases) and will be posting it in a few weeks (still ahve colors to do!) It will be a longform comic and yeah maybe these don&#8217;t do so great on the web but you know what? This story is awesome and I&#8217;ve been really pushing the boundaries of my comfort zone with the art so I think it will be worth it!</p>
<p>3)Met face to face with a ton of creators at conventions and over social networks. got over my whole &#8220;OMG that person is a star so i can&#8217;t speak to them&#8221; attitude and realized we all put on pants one leg at a time. this has lead to some very interesting friendships being made and that lead to super helpful critiques and further improvement of my craft.</p>
<p>4) Increased site traffic, social network followers and consequently my print sales and commission sales went from virtually nothing to an amazing amount per month. Enough for me to help pay rent and part of groceries! I&#8217;ll take it!</p>
<p>5) Learned that it&#8217;s okay to be a wordy and opinionated SOB on twitter and Facebook as long as I&#8217;m not rude, call anyone out, and post LOTS of art and process shots! People love process shots. Process and art posts lead to people hitting me up for advice on what brush i used or what program i like best. It leads to people wanting to talk to me and get to know me on a personal level and that leads to all of the above. So art! hell yeah!</p>
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		<title>Comment on 5 Things I Got Right by dgriff13</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26308</link>
		<dc:creator>dgriff13</dc:creator>
		<pubDate>Wed, 08 May 2013 19:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26308</guid>
		<description><![CDATA[On the contrary, I want Daffy Duck all to myself.]]></description>
		<content:encoded><![CDATA[<p>On the contrary, I want Daffy Duck all to myself.</p>
]]></content:encoded>
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		<title>Comment on Finding a Typical Webcomic Reader by George Ford</title>
		<link>http://www.webcomicalliance.com/helpful-hints/finding-a-typical-webcomic-reader/#comment-26307</link>
		<dc:creator>George Ford</dc:creator>
		<pubDate>Wed, 08 May 2013 18:54:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6715#comment-26307</guid>
		<description><![CDATA[Great article, Todd! I love hearing from a reader&#039;s point-of-view. I certainly need to re-evaluate the steps I take as far as creating and what I do outside of drawing my strip.]]></description>
		<content:encoded><![CDATA[<p>Great article, Todd! I love hearing from a reader&#8217;s point-of-view. I certainly need to re-evaluate the steps I take as far as creating and what I do outside of drawing my strip.</p>
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		<title>Comment on 5 Things I Got Right by Chris Flick</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26306</link>
		<dc:creator>Chris Flick</dc:creator>
		<pubDate>Wed, 08 May 2013 17:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26306</guid>
		<description><![CDATA[Yeah because we all know what happened with Daffy Duck when he wanted that oyster pearl all to himself... MINE! MINE! MINE! MINE! MINE! MINE!

:-)]]></description>
		<content:encoded><![CDATA[<p>Yeah because we all know what happened with Daffy Duck when he wanted that oyster pearl all to himself&#8230; MINE! MINE! MINE! MINE! MINE! MINE!</p>
<p> <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on 5 Things I Got Right by frank page</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26304</link>
		<dc:creator>frank page</dc:creator>
		<pubDate>Wed, 08 May 2013 16:57:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26304</guid>
		<description><![CDATA[oh, okay... just so i know... i&#039;m cool either way...]]></description>
		<content:encoded><![CDATA[<p>oh, okay&#8230; just so i know&#8230; i&#8217;m cool either way&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on 5 Things I Got Right by Byron Wilkins</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26303</link>
		<dc:creator>Byron Wilkins</dc:creator>
		<pubDate>Wed, 08 May 2013 16:46:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26303</guid>
		<description><![CDATA[That&#039;s why we do this!  Sharing in the community makes us all stronger.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s why we do this!  Sharing in the community makes us all stronger.</p>
]]></content:encoded>
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	<item>
		<title>Comment on 5 Things I Got Right by Byron Wilkins</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26302</link>
		<dc:creator>Byron Wilkins</dc:creator>
		<pubDate>Wed, 08 May 2013 16:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26302</guid>
		<description><![CDATA[No, no... you&#039;re still the only one, we&#039;re just being nice. :P]]></description>
		<content:encoded><![CDATA[<p>No, no&#8230; you&#8217;re still the only one, we&#8217;re just being nice. <img src='http://www.webcomicalliance.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on 5 Things I Got Right by Rich</title>
		<link>http://www.webcomicalliance.com/helpful-hints/5-things-i-got-right/#comment-26300</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Wed, 08 May 2013 12:50:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.webcomicalliance.com/?p=6763#comment-26300</guid>
		<description><![CDATA[Thanks for this article folks! It&#039;s really helpful! As you all know being a webcartoonist can be a lonely experience. It&#039;s great to have a community of like-minded people and share the vistories and defeats with!]]></description>
		<content:encoded><![CDATA[<p>Thanks for this article folks! It&#8217;s really helpful! As you all know being a webcartoonist can be a lonely experience. It&#8217;s great to have a community of like-minded people and share the vistories and defeats with!</p>
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